Stargunner: Classic Shoot 'Em Up Free

- Price
- Free
- Ends
- No end date listed
- Access type
- Always free
- Last verified
- 27 Sep 2026 19:36 UTC
Stargunner is a 1996 science-fiction arcade shoot 'em up from Apogee. It puts the player in a heavily armed spacecraft and sends it through rapid scrolling stages filled with enemy formations, environmental hazards and large bosses. The design comes from the shareware-era school of action games: movement is immediate, enemy patterns become more demanding, and a better score is always a reason to make another attempt.
The campaign contains 34 stages spread across outer space, the planet Zile and underwater environments. Those settings change both the scenery and the threats entering the screen, while the objective stays clear: survive each attack wave and destroy the target at the end of the route.
Defeated enemies leave credits and power-ups that improve your chances in later stages. Credits can be spent on weapons and engines, so progress is not limited to temporary upgrades found during combat. Choosing where to invest adds a planning layer between the fast shooting sections: stronger firepower can clear formations sooner, while engine improvements affect how effectively the ship responds to incoming attacks.